| Insomniac struck gold selling over 2 million | | | | a boost is eerily similar to a role playing |
| copies of the PlayStation 3 exclusive | | | | game, and it works well. In order to purchase |
| Resistance: Fall of Man. Now, the video game | | | | new weapons, you have to collect bolts from |
| company known for selling the most number of | | | | defeated adversaries. Everyone was |
| critically acclaimed PlayStation 3 exclusives | | | | flabbergasted by the numerous weapons in |
| continues their next endeavor in Ratchet & | | | | previous Ratchet & Clank games and |
| Clank Future: Tools of Destruction. Ratchet & | | | | Resistance: Fall of Man. Ratchet & Clank |
| Clank Future: Tools of Destruction is a | | | | Future: Tools of Destruction is no exception |
| PlayStation 3 exclusive video game that is | | | | to that rule. Insomniac really sparred no |
| set in the action adventure genre. This marks | | | | expense in attempting to design weapons that |
| Ratchet and Clank's first time on the | | | | are both comical and entertaining. Weapons |
| PlayStation 3. The storyline in the game | | | | seem to be the name of the game in all of |
| revolves around Ratchet and his partner | | | | Insomniac's video games. Some of the plethora |
| Clank. It begins when Captain Qwark tells | | | | of weapons Ratchet has in his arsenal are a |
| Ratchet and Clank about the dangers of the | | | | whip, tornado launcher, plasma guns, homing |
| armada. As a result, Ratchet and Clank are | | | | missiles, rocket propelled grenades, disco |
| under attack by the nefarious Emperor | | | | launcher, and so much more. There are the |
| Percival Tachyon. The game is not as | | | | self explanatory weapons, (ala homing |
| facetious as the PlayStation 2 adaptations, | | | | missiles) but there are also the eccentric |
| but it is still has the best plot in the | | | | weapons (ala disco launcher). When the disco |
| series. Ratchet & Clank Future: Tools of | | | | launcher is used near an enemy, it will |
| Destruction is not just any ordinary platform | | | | coerce the foe into dancing to disco music. |
| video game. I felt like the game was a | | | | Another unique weapon is a weapon that turns |
| combination of both platform jumping and | | | | opponents into penguins. When this is used in |
| third person shooting. The gameplay is | | | | conjunction with the disco launcher, there |
| without a doubt in my mind the most | | | | will be dancing penguins on screen. The only |
| engrossing Ratchet & Clank game anyone has | | | | two lingering flaws with the game was the |
| played so far. Gamers will feel like the game | | | | lack of a multiplayer and difficulty. It is |
| is at a brisk pace, and there is never an | | | | somewhat simple when the game lets you use |
| insipid moment. Avid Ratchet & Clank | | | | all those fully upgraded weapons. However, |
| aficionados will pick up the controls fairly | | | | the lack of challenge is something that did |
| easily. Even if you are a novice to the | | | | not decrease the amount of enjoyment I had |
| Ratchet & Clank games, the controls should | | | | with this game. The graphics in the game are |
| not deter you from playing it. The game does | | | | gorgeous. Everything from the environments to |
| an amazing job with the camera. I never found | | | | Ratchet him is nicely rendered. The visuals |
| any point in the game where I said to myself | | | | manages to retain the same cartoon-like |
| "Where the hell is Ratchet?" Furthermore, a | | | | presentation that made the PlayStation 2 |
| free camera mode allows players to adjust the | | | | versions appear futuristic. No, the character |
| camera to line up those tricky jumps. Ratchet | | | | models are not as realistic as other next |
| is a versatile character, and the things he | | | | generation games. Nevertheless, the graphics |
| can do is a true testament to his dexterity. | | | | in the game will successfully appease |
| For instance, Ratchet can glide on a railing, | | | | enthusiasts of Ratchet &Clank. Explosions are |
| double jump, and lock onto his targets with | | | | as gratifying as gliding though the air. The |
| brilliant accuracy. He also has the ability | | | | animations are on par with any PlayStation 3 |
| to execute evasive maneuvers such as flips in | | | | or Xbox 360 game. I was more than impressed |
| various directions. | | | | with the fantastic frame rate in the game. |
| | | | The audio in the game is what I expected it |
| The gameplay provides you with the chance to | | | | to be. Captain Qwark is his usual whimsical |
| play mini games (which provides an excellent | | | | self, Ratchet is his like his PlayStation 2 |
| change of pace from the usual gameplay). Some | | | | counterpart, and Clank is Clank. The audio |
| of these mini games entail firing gun turrets | | | | was solid, and the music fit the style of the |
| while in outer space (ala Star Wars Knights | | | | game. Ratchet & Clank Future: Tools of |
| of the Old Republic). Moreover, there are | | | | Destruction has a cliffhanger ending, but it |
| some sections where you can play as Ratchet's | | | | is a long fifteen hour gameplay experience. |
| teammate Clank. Bolstering weapons is done in | | | | Overall, Ratchet & Clank Future: Tools of |
| exactly the same manner as the PlayStation 2 | | | | Destruction is a must play and is the best |
| editions. Utilizing a particular weapon | | | | PlayStation 3 exclusive that is currently |
| repeatedly will automatically give that | | | | available. |
| weapon a statistical boost. Giving the weapon | | | | |